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Games, Life & Utopia October 25, 2011

Posted by reto wettach in event, gamification.
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I am currently preparing a conference on Gamification, which will take place on November 11th in Potsdam – and I would like to invite you!

Games, Life and Utopia is a half-day event that is all about gamification, serious games, learning and play. It’s a conference for service and interaction designers, for social activists, for artists, for business developers and geeks, and of course for gamers.

Gamification has garnered a lot of attention in recent years – both from academia and industry. At the event Games, Life and Utopia we will explore the potential and the boundaries of this emerging field. We will discuss the latest research results and discuss applications, not only in games, but also as tools for behavioral change.

For further information please check the website:
And of course if you have questions, please feel free to contact me!

See you in Potsdam!


Telephoneboxing October 20, 2011

Posted by reto wettach in media art, physical interaction design.
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Just for the sake of completeness here a very physical interaction paradigm: Allard Roeterink, a artist, design and teacher, explored in 2003 a more phyiscal approach to interacting with your phone: He invented TelephoneBoxing.

(image source, image 2)

I consider this work to be important because – as far as I know – it is the first work which is challenging the standardized pressure setting for buttons. Especially as the human hand is so rich in expressions it is really astonishing that this richness has not been used in Human-Computer-Interaction.

The limitation of this work is the fact that it is a direct translation of the dial process into the boxing domain. Starting from that important first step one could now explore the “meaning” of dialing with various forces and how they could be translated at the recipient’s side.