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Drum Machines June 2, 2011

Posted by reto wettach in exhibitions, innovative interfaces, media art, music, physical interaction design.
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Last weekend I went to the since 2001 abandoned Berlin amusement park Lunapark. One of the most avangartisitic theaters in Belrin, HAU, opened the park for a weekend to work with the visitors on the question, what kind of amusement parc suits to Berlin.

Since living in Japan I love ruined amusment parcs – and the Berlin version is no exception. The atmosphere is so wonderfully morbid.

Anyways, there were lots of art installations and performances. The one I like most was a sound installation by an artist group called “Tobia Euler und Freunde” (unfortunately I could not find anything about this group online except a website under construction). They build a whole range of digitally triggered, but mechanically performed musical instruments as drums,mouth organs (powered by old fans) or boom boxes. The noise, which these machines made was quite cool and actually danceable!

(images by author)

This project reminded me at a very nice project within the course “Musical Interfaces“, which I supervised with my colleague Boris Müller in 2007 and which was shown at the Ars Electronica: my student Marcus Paeschke developed “MC Hammer 2.0”, a drum computer with mechanical outputs. He called it “everything is a drum”:


(image source)

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