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String-based Interfaces July 14, 2006

Posted by reto wettach in innovative interfaces, making the invisible visible, mobile, physical interaction design.
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A string is a nice way to represent a 1-dimensional set of data through length.

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This alarm clock by Duck Young Kong is set by pulling a string; the length of the string is representing the time remaining until the alarm goes off. This is interesting, because here input and feedback are done through the same media – the string. I am wondering why the designer did not add some kind of scale to the string so that reading becomes easier (in an earlier post I am describing a system, which does this).

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The string has also been one of the earliest expamles for Ambient Interfaces: the LiveWire by Natalie Jeremijenko. In her case, she not using the lenght to communicate information, but the activity of the wire: the more the wire dangles, the more net work traffic is happening in the building in this moment. (image by Marek Plichta)

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An interface based on a rectractable string was recently presented by Gabor Blasko et.al.: in this case not only the length of the pulled string is used to receive information, but also the angle in a polar coordinate system. Additionally Blasko is adding LEDs to the string to create a “1-D-display”. Scenarios of how to work with this interface include mail reading and calendar checking.
(images are courtesy of Gabor Blasko)

Playing with Light April 19, 2006

Posted by reto wettach in exhibitions, light, making the invisible visible, physical interaction design.
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pendantlight.jpg

The former RCA-students Ortkrass, Wood and Koch – working together under the lable Random International – have been playing around with light for quite a while (the pixelroller in all its forms is well known to all of us): their latest devlopment – just presented at the Salone di Mobile in Milan – is a more poetic peace of art, again related to light and "leaving traces": the Pendant Lights

More on Random Internation at the Salone on one of my favorite blogs: WMMNA 

Physical Representation of Data April 13, 2006

Posted by reto wettach in information sources, making the invisible visible, physical interaction design.
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DataFountain represents the value of the relative currencies Dollar, Euro and Yen through the hight of the water in the fountain. 

Physical Respresentation of Data April 13, 2006

Posted by reto wettach in innovative interfaces, making the invisible visible, physical interaction design.
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Flashbag, a nice and very orange USB-stick, which gets bigger the more data is stored on it. (Thanks to Fabian Hemmert)

Pee Gaming March 24, 2006

Posted by reto wettach in biofeedback, gadgets, innovative interfaces, making the invisible visible, physical interaction design, play, social computing.
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ontarget.jpg

OnTarget – Another little game by Apparment10, which can be played in the urinal while peeing. One version of this game is creating visuals, which should be played in the bar or club…
Via Yanko Design

interesting RFID tags March 23, 2006

Posted by reto wettach in making the invisible visible, prototyping tools, rfid.
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ad rfid.jpg

The RFID-tag-producer Avery Dennison designed quite interesting looking antennas, specialized for various applications. I talked to their application engineer during the Cebit and I think we should invite them to my university.

form follows function March 2, 2006

Posted by reto wettach in making the invisible visible.
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very nice flash-application showing how the new “shock absorber“-bra is suppressing the bouncing of the breasts – with the bounceometer

Stromgebrauch sichtbar gemacht February 9, 2006

Posted by reto wettach in making the invisible visible, physical interaction design.
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strom_aufzeigen.jpg

Das Projekt STATIC! vom Interactive Institute in Schweden zeigt Entwürfe auf, die versuchen, den Stromverbrauch sichtbar/erlebbar zu machen:

Electricity, as a product, is easily reduced to an abstract, invisible phenomenon whose only concrete representations are ‘two holes in the wall’. In a series of design examples, we explore how everyday products might be designed to better express – and thus stimulate reflection on – daily or long-term patterns of energy use. 

Danke, Thomas Manig.